1.9 Combat Update


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Mob heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They cannot be placed on top of each other. The dragon head will open and close its mouth repeatedly like the ender dragon when placed and powered by redstone. The same animation will occur when worn by a (horizontally) moving player, zombie, skeleton, or armor stand. The player can wear heads, similarly to pumpkins or helmets. This will overlay the second layer of the player's skin. Wearing the corresponding mob head will reduce the detection range for skeletons (but not wither skeletons), creepers, and zombies to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and the Invisibility status effect. Dispensers will equip a mob head on a player, mob or armor stand with an empty helmet slot, within the block the dispenser is facing. Page added by Nitoblock

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